OP RONOGRAD // Battle Plan

BRM5 · Open World · Info as of

☰ Layers

ROLES Roles & loadouts

General weapon recommendations
  • Start: M16A2 + AR-15 scope is enough for the south. From ~$3,500: suppressed AK-74.
  • Stealth: a suppressor is mandatory. Pistol with subsonic ammo (e.g. Operator 1911) for close range.
  • Marksman: M110 / G28 (one-shots 110–115 HP enemies), M24 for long range. Rangefinder (HQ research).
  • Support: M249 – but it breaks stealth (no suppressor option; unconfirmed for the current version).
  • CQB / Bunker: shotgun or MP5 with a light, flashbangs (smoke is disabled in the Bunker).
  • Everyone: NVG (free), backpack (free), dressings + bandages (free), vitamins later.

VEHICLES Air vs. ground vs. water

All vehicles (stats)

"?" = unconfirmed. Values from NamuWiki, may have changed with updates.

PHASES Full plan

Tap a phase to play it on the map.

    CHECK Before you deploy

      FALLBACK If we die / fail

      1. Dead? Respawn at the FOB or the nearest captured spawn (Sochraina, later City/DOU*). Call "Name – DOWN" on voice.
      2. Team below 50 %? Fall back to the nearest RP (rally point) – don't run back in one by one.
      3. Alarm (orange)? Break line of sight, heal (dressing first, then bandage), regroup and go again together.
      4. Heli shot down? Survivors go to the nearest RP, pilot gets a new heli and flies OUTSIDE the AA zone.
      5. Out of ammo? Driver brings resupply to the RP – vehicles are rolling ammo depots.
      6. Bunker: death = out, no respawn. Whoever dies secures outside / helps with the next attempt.

      * unconfirmed

      STATUS Progress

        RADIO Callouts

        MECHANICS What everyone needs to know

        Blue = stealth

        The base hasn't noticed you. Staying quiet pays off (more money/EXP).

        Orange = alarm

        "Suspicious activity reported" → reinforcements arrive (vehicles, helis). Avoid the roads.

        Green = captured

        Progress 100 % + base missions done → the base is ours.

        👁 Bodies

        Enemies notice bodies. Hide them or wait ~1 min until they despawn.

        🌙 Night & rain

        Enemies see very well in daylight. At night with NVG stealth is much easier.

        🚪 Doors

        Locked? Pick or kick. Enemies can open locked doors – you can't.

        🩹 Healing

        Bandages & dressings are free. Vitamins = +100 HP (cost money).

        🚚 Resources

        Drive resource vehicles from bases to the FOB → money & HQ materials.

        🔑 Rusty key

        From the Quarry (easiest), Radar or Sochraina – opens the sewer into the Fort.

        VERIFY Unconfirmed info

        SOURCES Info status

        Fan project, not official. Blackhawk Rescue Mission 5 © Platinum Five / Roblox. Map image: in-game screenshot.